In EDTECH 597 this week, we had to create a Maker Style Unit. Over the last three weeks the professor encouraged us to create Scratch projects with a unified theme. Since I decided to focus on multiplication, I discovered that two of my projects did not fit and therefore I had to find a way to make a cohesive unit.
My first step was to create a simple way for students to easily bring up the times tables. To do this I looked at a few sample projects and created my own modified version of the game Multiples on Scratch. For my version I decided to use the list idea but instead of having it repeat forever, I decided to repeat the program only 10 times thus showing the times table 1-10 for a chosen number. The only fault that I have with this game is that the controls might be a bit confusing since in order to allow for a Makey Makey control I had to use the broadcast feature. In other words, when a user pushes a the program broadcasts a message which I have programmed to interpret as 1. This would be confusing if using a standard keyboard.
I decided to include my Multiples of 3 project because it fit with the theme and the game is easily modified to focus on other numbers. The final project I decided to include, confused me. I wanted to include a game that allowed students to focus on random multiplication tables and would allow for Makey Makey controls. After rereading the instructions, I decided to include a game from another user, RGACoach, which met my needs but was too complicated for me to modify on my own at my current skill level.
Once I had all three projects, I had to work to tie them altogether in a progressive order and provide ways for integrating the Makey Makey. The Makey Makey controls that I came up with are fairly similar across the board and involved the students making the necessary controls out of Play Dough. However, any conductive material would work.
Overall, it was a great unit to work on and I'm proud of what I was able to create.
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